Withered Ash: The Soundtrack

Withered Ash: The Soundtrack

Withered Ash is a 3D first person free running / puzzle game with an emphasis on exploration that I made at UW Stout as my Senior Level Capstone Game for GDD 450. You play as Doctor Gail Marx, an Exobotanist, as she returns to her space station from the planet it orbits around to find the station's crew has vanished and an ashy substance covers every surface.

In addition to programming puzzles, creating the particle effects, and writing a majority of the story and dialog, I also wrote the soundtrack, created the sound effects, and programmed a dynamic music engine.
About a month before I began work on the soundtrack, I had a desire to write synthwave that sounded like the artist Com Truise. I love the sound of the 80s that he embodies. I love the analog detuned sounds that he uses. I liked that he and I share the same first name. Seth Haley truly is a god in my eyes. ...So I went on to find a tutorial for a remake of his song 'Brokendate' and the Youtuber suggested the use of the vst (Virtual Studio Technology--Virtual Instrument) made by Korg called Mono/Poly. Since that day I have been in love with Mono/Poly.

With the Withered Ash soundtrack, I wanted to callback to 80s synthwave while also using science fictiony space sounds. I heavily used Korg's Mono/Poly vst in every song.